include<stdlib.h>include<dos.h>/*引用的库函数*/defineLEFT0x4b00defineRIGHT0x4d00defineDOWN0x5000defineUP0x4800defineESC0x011b/*宏定义键名*/defineN200inti,key;intlevel;/...
include<conio.h>include<windows.h>defineBEG_X2defineBEG_Y1defineWID20defineHEI20HANDLEhout;typedefenum{UP,DOWN,LEFT,RIGHT}DIR;typedefstructSnake_body{COORDpos;//蛇身的位置st...
intGetDirections()const;chargetSymbol(constCmp&c)const//获取指定坐标点上的字符{returnsnakeMap[c.lSign][c.rSign];}Csnake(intn)//初始化游戏界面大小{if(n<20)line=20+2;elseif(n>30)l...
tcsQipan[x][y]=3;//贪吃蛇棋盘相应坐标现在蛇头标志改为蛇头标志3tcsQipan[tcsZuobiao[0][head]][tcsZuobiao[1][head]]=4;//贪吃蛇棋盘相应坐标原来蛇头标志改为蛇身标志4head=(head+1)%400;//防止数组越界tcsZu...
move(),init_insect(),left(),upon(),right(),down(),init_graph(),food_f(),ahead(),crate();structbug{intx;inty;structbug*last;structbug*next;};structfd{intx;inty;...
“贪吃蛇”C代码:include<stdio.h>include<stdlib.h>include<conio.h>includeinclude<Windows.h>defineW78//游戏框的宽,x轴defineH26//游戏框的高,y轴intdir=3;//方向变量,初值...
毫秒boolisfood=false;//食物是否存在inttimerID;boolstop=false;//暂停char*ini_path;//数据文件绝对路径voidsetxy(intx,inty)//设置CMD窗口光标位置{COORDcoord={x,...
50];inty[50];intlen;intspeed;}snake;//snake[0]isheadvoidinit_map(void);voidupdate_food(void);voidmove_snake(void);intis_alive(void);voidget_speed(void);voidgotoxy(intx,inty)...
先写个includeintmain(void){return0;}然后考虑接下来该怎么填这个空你的控制:左右上下状态:整条蛇的全体所占坐标排成一个向量,蛇当前方向矩形坐标范围障碍坐标死亡条件:当蛇头超过矩形坐标范围或者撞击...
“贪吃蛇”C代码,在devC++试验通过(用4个方向键控制)#include<stdio.h>#include<stdlib.h>#include<conio.h>#include#include<Windows.h>#defineW78//游戏框的宽,x轴#defineH26//游戏框的高,y轴...