hout=GetStdHandle(STD_OUTPUT_HANDLE);printf("---贪吃蛇的移动---");DrawBorder();//自定义几个蛇的身体AddBody(pos);pos.X+=2;AddBody(pos);pos.X+=2;AddBody(pos);pos.X+=2;AddBody(p...
for(i=snake.node-1;i>0;i--)/*贪吃蛇的移动算法*/{snake.x[i]=snake.x[i-1];snake.y[i]=snake.y[i-1];/*贪吃蛇的身体移动算法*/}switch(snake.direction)/*贪吃蛇的头部移动算法,以此来控制移动*/{case1:sn...
include/*引用的库函数*/defineLEFT0x4b00defineRIGHT0x4d00defineDOWN0x5000defineUP0x4800defineESC0x011b/*宏定义键名*/defineN200inti,key;intlevel;/*游戏等级*/intscore=0;/...
。。4555555555555
如题,我想知道:用C语言怎么做贪吃蛇游戏?
50];inty[50];intlen;intspeed;}snake;//snake[0]isheadvoidinit_map(void);voidupdate_food(void);voidmove_snake(void);intis_alive(void);voidget_speed(void);voidgotoxy(intx,inty)...
if(gamespeed>50)//控制最快速度为50gamespeed=550-grade*50;//改变自动前进时间间隔}tcsQipan[x][y]=3;//贪吃蛇棋盘相应坐标现在蛇头标志改为蛇头标志3tcsQipan[tcsZuobiao[0][head]][tcsZuobiao[1][head...
“贪吃蛇”C代码,在devC++试验通过(用4个方向键控制)#include<stdio.h>#include<stdlib.h>#include<conio.h>#include#include<Windows.h>#defineW78//游戏框的宽,x轴#defineH26//游戏框的高,y轴...
intline;//行数intcount;//蛇身长度vector<vector<char>>snakeMap;//整个游戏界面queue<Cmp>snakeBody;//蛇身public:intGetDirections()const;chargetSymbol(constCmp&c)const//获取指定坐标点上...
include<conio.h>#include<graphics.h>#include#include<string.h>#include<malloc.h>#include<stdio.h>intgrade=5,point=0,life=3;voidset(),menu(),move_head(),move_body(),move()