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二维动画和三维的区别 把这段文字翻成英文 谢谢了

发布网友 发布时间:2022-04-19 16:19

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5个回答

热心网友 时间:2023-08-28 18:40

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想要系统的学习可以考虑报一个网络直播课,推荐CGWANG的网络课。老师讲得细,上完还可以回看,还有同类型录播课可以免费学(赠送终身VIP)。

自制能力相对较弱的话,建议还是去好点的培训机构,实力和规模在国内排名前几的大机构,推荐行业龙头:王氏教育。
王氏教育全国直营校区面授课程试听【复制后面链接在浏览器也可打开】:
www.cgwang.com/course/ysdhaaa/?zdhhr-11y17r-359023976

在“动画制作技术”领域的培训机构里,【王氏教育】是国内的老大,且没有加盟分校,都是总部直营的连锁校区。跟很多其它同类型大机构不一样的是:王氏教育每个校区都是实体面授,老师是手把手教,而且有专门的班主任从早盯到晚,爆肝式的学习模式,提升会很快,特别适合基础差的学生。

大家可以先把【绘学霸】APP下载到自己手机,方便碎片时间学习——绘学霸APP下载: www.huixueba.com.cn/Scripts/download.html

热心网友 时间:2023-08-28 18:41

Major difference: 1, the proction process is different: the proction means different and cause.
A. 2 d animation: writing the script, roles and scenario-color design and color, design and FenJingTou designated the script, making the story board and voice drawing design draft drawn to draw out and background, and animation and rendering colouring and fill in for special effects and shooting voice and photography table music-finally output.
B. the three dimensional animation: writing the script, characters and situations, FenJingTou script to set design, make the story board, voice and making model and draw maps set animation and light material, for special effects and light material, layered rendering output to adjust the late and music and voice synthesis final output.
2, the proction efficiency is different: the proction process caused by the different.
A. 2 d animation: because 2 d animation need not making model, draw texturing and set light material, ready to process opposite less, but subsequent manufacture work need artificial completed. Therefore, 2 d animation animated short high efficiency, long piece of animation with a long cycle. A high quality of 2 d animation movie proction cycle is usually 4 years.
B. the three dimensional animation: because the three dimensional animation need to make model, draw texturing and set light material, ready to process relative more, but animation proction and the lens output by the computer according to the parameters of the artificial set automatic generation. Therefore, animation of long high efficiency, long the cycle of animation is relatively short. A high quality 3 d animation film proction cycle it is two years commonly.
3 and the advantages of the animation is different: the proction means different and cause.
A. 2 d animation: because the cause of hand draw frame by frame, so making collision, cloth, eat food, cutting, large deformation and animation effects have bigger superiority. If use the 3 d software make these effects, need a lot of computer calculation, and some function also requires a separate suitable for the development of the plugin to make.
B. the three dimensional animation: because the computer can automatically generate animation, so making the change, smooth shadow effect change, group animation, explosion effect, cloud and mist, hair and so on as animation bigger superiority. If use hand draw way proction, it is difficult to make very smooth animation effects.
4, scene and role means of dealing with different: e to the different way of graph creation and cause.
A. 2 d animation: two-dimensional hand-drawn animation because it was difficult to effect change perspective application in the scene, through the role of changes to the rich screen, so the color level rich scene rendering, role only two light and shade color level.
B. the three dimensional animation: e to use computer technology the three dimensional animation can automatically calculate the perspective change happened the effect, therefore the scene and the role of the color level can be very rich.
5, the simple sense of the performance of different:
A. 2 d animation: it is difficult to show real simple sense, especially metal, glass, liquid of simple sense reflection and the level of direct effect change, especially in these object motion.
B. the three dimensional animation: can show all can imagine the simple sense, all the effect can be realized through material ball, the computer will automatically calculate the athletic effect.

热心网友 时间:2023-08-28 18:41

Major difference: 1, the proction process is different: the proction means different and cause. A. 2 d animation: writing the script, roles and scenario-color design and color, design and FenJingTou designated the script, making the story board and voice drawing design draft drawn to draw out and background, and animation and rendering colouring and fill in for special effects and shooting voice and photography table music-finally output. B. the three dimensional animation: writing the script, characters and situations, FenJingTou script to set design, make the story board, voice and making model and draw maps set animation and light material, for special effects and light material, layered rendering output to adjust the late and music and voice synthesis final output. 2, the proction efficiency is different: the proction process caused by the different. A. 2 d animation: because 2 d animation need not making model, draw texturing and set light material, ready to process opposite less, but subsequent manufacture work need artificial completed. Therefore, 2 d animation animated short high efficiency, long piece of animation with a long cycle. A high quality of 2 d animation movie proction cycle is usually 4 years. B. the three dimensional animation: because the three dimensional animation need to make model, draw texturing and set light material, ready to process relative more, but animation proction and the lens output by the computer according to the parameters of the artificial set automatic generation. Therefore, animation of long high efficiency, long the cycle of animation is relatively short. A high quality 3 d animation film proction cycle it is two years commonly. 3 and the advantages of the animation is different: the proction means different and cause. A. 2 d animation: because the cause of hand draw frame by frame, so making collision, cloth, eat food, cutting, large deformation and animation effects have bigger superiority. If use the 3 d software make these effects, need a lot of computer calculation, and some function also requires a separate suitable for the development of the plugin to make. B. the three dimensional animation: because the computer can automatically generate animation, so making the change, smooth shadow effect change, group animation, explosion effect, cloud and mist, hair and so on as animation bigger superiority. If use hand draw way proction, it is difficult to make very smooth animation effects. 4, scene and role means of dealing with different: e to the different way of graph creation and cause. A. 2 d animation: two-dimensional hand-drawn animation because it was difficult to effect change perspective application in the scene, through the role of changes to the rich screen, so the color level rich scene rendering, role only two light and shade color level. B. the three dimensional animation: e to use computer technology the three dimensional animation can automatically calculate the perspective change happened the effect, therefore the scene and the role of the color level can be very rich. 5, the simple sense of the performance of different: A. 2 d animation: it is difficult to show real simple sense, especially metal, glass, liquid of simple sense reflection and the level of direct effect change, especially in these object motion. B. the three dimensional animation: can show all can imagine the simple sense, all the effect can be realized through material ball, the computer will automatically calculate the athletic effect.

热心网友 时间:2023-08-28 18:42

Proction processes are different: because of the proction caused by the different means.
a. Two-dimensional animation: writing the script characters and scenes set → → → color design and color specified design storyboarding → pre-proction storyboards voice → → → Background design draft draw drawing drawing of the original painting → → → color → drawn animation proction effects → Fill photography shooting table → → → bbing soundtrack final output.
b. Three-dimensional animation: writing the script → Settings → Design roles and scenes shooting script pre-bbing → → → proction model proced storyboards drawn map → Settings → Material → lighting effects animation proction → → → to adjust material lighting rendering the output layer post-synthesis soundtrack → → → bbing the final output.
2, the proction efficiency of the different: different as a result of the proction process.
a. Two-dimensional animation: modeling because no two-dimensional animation, drawing maps, and set the material light, ready to process relatively small, but the follow-up of the proction work to be done manually. Therefore, the two-dimensional animation animated short efficient, long animation film a longer period. A high-quality two-dimensional animation film proction cycle is generally four years.
b. Three-dimensional animation: need to proce a model because three-dimensional animation, drawing maps, and set the material light, ready to process relatively large, but the animation and camera output generated by the computer according to the manual setting of parameters automatically. Therefore, the higher the efficiency of animation films, animation films of the period is shorter. A high-quality three-dimensional animation film proction cycle is generally for two years.
3, the advantages of different animation: As the means of proction caused by different.
a. Two-dimensional animation: hand-painted frame by frame as the reason, so make the collision, fabrics, eating food, cutting, animation and deformation significantly greater advantage. If you use the three-dimensional software to proce these effects, the need for a large number of computer calculations, and some features require a separate plug-ins to make the development appropriate.
b. Three-dimensional animation: Since the computer can automatically generate the animation, so the effect of making changes in perspective, light and shadows, group animation, explosions, clouds, hair, etc. to animate a large advantage. If you are using hand-drawn approach to proction, it is difficult to proce a very smooth animation.
4, scenes, and characters are handled differently: as graphics generation caused by the different ways.
a. Two-dimensional animation: hand-drawn animation perspective as dimensional change effects difficult to apply in the scene, through changes to the role of perspective to enrich the picture, so the rich layers of color to draw the scene, the role of only two colors light and dark layers.
b. Three-dimensional animation: the use of computer technology can automatically calculate the three-dimensional animation effects of changes in perspective occur, so the scene and the role of color levels can be very rich.
5, the performance of different degrees of texture:
a. Two-dimensional animation: It's hard to show the true texture, especially metals, glass, liquid and other direct effects of reflection and texture level changes, especially when the movement of objects in these.
b. Three-dimensional animation: You can show all of the texture can be imagined, all the effects can be achieved through the material sphere, the computer will automatically calculate their effect.

热心网友 时间:2023-08-28 18:42

The main difference: 1, the proction process: e to different proction methods caused by the different.
A. 2D animation script writing: role and scene setting color design and color designation to design lens script to early b - making story board, draw, draw, draw a design background painting, drawing animation, coloring, create special effects photography, fill in the table, shoot, bbing, the final output.
B. 3D animation script writing: role and scene setting and design of lens script to early b, making story board proction model texture mapping." Setting material lights to animation to create special effects, lighting, material adjustment layer rendering output post-proction bbing to the final output.
In 2, the proction efficiency is different: because the proction process caused by the different.
A. 2D animation: because the two-dimensional animation need not proce model, drawing the map and setting material lights, the preparation procere is relatively less, but a subsequent proction work needs to be done manually. Therefore, the two-dimensional animation animation animation feature high efficiency, longer cycle. A high-quality 2D animated film proction cycle is generally four years.
B. 3D animation: 3D animation proction model, because the need to draw maps and setting material lights, the preparation procere is relatively high, but the animation and the lens at the output by the computer according to the manual setting of parameters are automatically generated. Therefore, making animated feature high efficiency, short cycle proction of animated feature film. A high-quality 3D animation film proction cycle for two years.
In 3, animation proction advantages: e to different proction methods differences caused by the.
A: 2D animation frame by frame hand-painted reasons, so the proction of collision, cloth, food, cutting, substantial deformation animation has a larger advantage. If the proction of these effects using 3D software, computer need a large number of calculations, and some also need separate development for plugins to proction.
B. 3D animation: because the computer can automatically generate animation, so making changes effect, light changes, group animation, explosion effects, fog, hair animation more advantages. If the use of hand drawn style proction, it is difficult to proce a very smooth animation.
In 4, scenes and characters are processed in different ways : as the graphics mode different from.
A. 2D animation: e to the two-dimensional hand-drawn animation changes effect difficult to apply in the scene, the character changes to rich picture, thus rendering the rich color level, the role of only two types of light and shade of color levels.
B. 3D animation: because of the use of computer technology in 3D animation can automatically calculate the occurrence of changes effect, so the scene and character color levels can be very rich.
In 5, the performance of the texture to different degrees:
A. 2D animation: difficult to demonstrate the real texture, especially metal, glass, liquids and other textured reflection and direct effect on the level of change, especially in these objects movement time.
B. 3D animation: can show all imaginable texture, all results can be achieved through ball, the computer will automatically calculate the motion effect.
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